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Performing for Motion Capture

Performing for Motion Capture

278 kr.

278 kr.

På lager

Tirs., 13 maj - fre., 16 maj


Sikker betaling

14 dages åbent køb


Sælges og leveres af

Adlibris


Produktbeskrivelse

Want to be the next Andy Serkis as Gollum in Lord of the Rings? Or Zoe Saldana in Avatar? How about Seth MacFarlane in Ted? Or do you want to star in video games such as Fortnite, Call of Duty or Halo?

If so, this book will tell you everything you need to know about acting for motion capture.


This is the first book to provide an invaluable resource for the education of the next generation of performers in this exciting medium. Over the last 10 years, a revolution has occurred in digital production - video games have overtaken the film and TV industries in terms of production and revenues. Many video games derive their digital animation from human performance by means of motion and performance capture. Actors such as Andy Serkis and Troy Baker have won critical acclaim for their digital performance in games and film.

The book includes contributions from practitioners working across the globe, including: actor Kezia Burrows; software developer Stéphane Dalbera; director Kate Saxon; a group of Japanese games directors; Jeremy Meunier, Head of Motion Capture at Moov studios, Montreal; Marc Morisseau, motion editor for Avatar; and a Chinese Motion Capture suit manufacturer.

Varenr.

0c440d74-51f7-4bf6-8b35-d3b73ffc7646

Funktioner

Sprogversion

Engelsk

Bogomslagstype

Paperback

Antal sider

248 Sider

Foreslået køn

Ethvert køn

Skrevet af

John Dower (Author), Pascal Langdale (Author)

Udgiver

Bloomsbury Publishing

Udgivelsesdato

28/07/2022

International standard bookingnummer (ISBN)

9781350211254

Vægt & størrelser

Bredde

216 mm

Højde

138 mm

Performing for Motion Capture

278 kr.

278 kr.

På lager

Tirs., 13 maj - fre., 16 maj


Sikker betaling

14 dages åbent køb


Sælges og leveres af

Adlibris